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 Post subject: Screenshots by ISA
PostPosted: 14 Apr 2013, 11:49 
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Joined: 21 Jun 2012, 20:22
Posts: 61
Hello!

Wondered why not to post some shots from my games here.

The shots what I show now is in tt-forums also, if You visit it You may probably saw them, but I still play it, im around 1960 now, but lately the progress has been slow. Sorry they may little messed up (era wise)

Enjoy!


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 11:51 
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Some more


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 11:52 
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More


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 11:55 
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Last ones

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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 12:53 
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I have to say that you're one of a very few able to add that touch of realism into your games... Always enjoyed your screens... :W

A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else? Wondering since they're so close to the harbour/coastline...

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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 13:14 
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Joined: 01 May 2012, 11:38
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Very nice screenshots!

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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 13:30 
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SAC wrote:
A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else? Wondering since they're so close to the harbour/coastline...


SNO - Supercheese's NewObjects is grf you are looking for. They are objects.


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 13:49 
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Excellent! :mrgreen:

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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 14:04 
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Katve wrote:
SAC wrote:
A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else? Wondering since they're so close to the harbour/coastline...


SNO - Supercheese's NewObjects is grf you are looking for. They are objects.


Thank you! :)

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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 14:36 
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SAC wrote:
I have to say that you're one of a very few able to add that touch of realism into your games... Always enjoyed your screens... :W

Thank You! :oops:


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 15:53 
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Joined: 12 Mar 2012, 02:39
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Well done, ISA ... very nice screenies indeed ...


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 15:56 
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Joined: 17 Jan 2013, 06:08
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Location: Belfast, UK
Very nice screens!

Katve wrote:
SAC wrote:
A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else? Wondering since they're so close to the harbour/coastline...


SNO - Supercheese's NewObjects is grf you are looking for. They are objects.


Would you be able to list some of the other GRFs you have used? I do recognise some, but the roads, ports, some stations and some industries are new to me.


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 19:56 
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Joined: 29 Feb 2012, 00:55
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I love those screenies. Do the developers feel the same? ;) (Rhetorical Question)


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 Post subject: Re: Screenshots by ISA
PostPosted: 14 Apr 2013, 22:32 
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athanasios wrote:
I love those screenies. Do the developers feel the same? ;) (Rhetorical Question)

Where's the like button? :oops:
Vizoros wrote:
Very nice screens!

Katve wrote:
SAC wrote:
A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else? Wondering since they're so close to the harbour/coastline...


SNO - Supercheese's NewObjects is grf you are looking for. They are objects.


Would you be able to list some of the other GRFs you have used? I do recognise some, but the roads, ports, some stations and some industries are new to me.

Yes I probably can when I get front of the PC where's the game is saved :) Ill try to answer Your question as soon as possible! I dont spend a lot time at home at the moment!


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 Post subject: Re: Screenshots by ISA
PostPosted: 15 Apr 2013, 12:36 
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Joined: 04 Mar 2012, 10:10
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The industries are ECS Vectors, the roads are CanRoads/NA Roads, the stations & ports are a mix of Industrial Stations Renewal and ISR/DWE NewObjects.


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 Post subject: Re: Screenshots by ISA
PostPosted: 15 Apr 2013, 20:47 
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kamnet wrote:
The industries are ECS Vectors, the roads are CanRoads/NA Roads, the stations & ports are a mix of Industrial Stations Renewal and ISR/DWE NewObjects.

What Kamnet has pointed out should be all correct. Only thing what I can add is The StationTiles/NewObjects DWE set


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 Post subject: Re: Screenshots by ISA
PostPosted: 16 Apr 2013, 08:38 
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Joined: 02 Mar 2012, 12:10
Posts: 75
SAC wrote:
A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else?

They´re looking *very* similar like the "fishing grounds" from my old (2005) "NewCargo types" set.

regards
Michael


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 Post subject: Re: Screenshots by ISA
PostPosted: 16 Apr 2013, 13:59 
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Joined: 17 Jan 2013, 06:08
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Thanks guys! :)

Now to see if I can put them to as good of use as you have :lol:


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 Post subject: Re: Screenshots by ISA
PostPosted: 16 Apr 2013, 20:24 
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Joined: 06 Mar 2012, 23:12
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mb wrote:
SAC wrote:
A question though, those seagulls in the 2nd post, first screen, are they "fishing grounds" or something else?

They´re looking *very* similar like the "fishing grounds" from my old (2005) "NewCargo types" set.

Indeed they do -- and they both look *very* similar to certain graphics from the video game Caesar III. ;)


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 Post subject: Re: Screenshots by ISA
PostPosted: 27 May 2013, 21:55 
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Joined: 21 Jun 2012, 20:22
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Lost my save, but luckyly I had one back-up at my parents house!

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